Star Wars: Squadrons succeeds where it’s most important. It’s a thrill to pilot these ships a hair’s breadth above the surface of a Star Destroyer, and through stunning nebulae and war wreckage more vivid than I could’ve possibly imagined while playing TIE Fighter in the late 1990s. The campaign, which took me about 10 hours to complete on the default difficulty, never really surprises, but it does manage to accomplish something noteworthy: This feels like being in Star Wars in a way no game has in a long, long time.