At first blush, there is a lot to like about “Star Wars: Squadrons,” EA’s new starfighter simulation set in the galaxy, far, far away. There’s the familiar sound of the screaming TIE Fighter; the whir of the X-wing’s S-foils locking into attack position; the thrum of the Star Destroyer engines rumbling as you fly by. Then there’s the first-person feel of sliding into a cockpit and manipulating the controls to make your A-Wing dance through a dogfight, tinkering with your speed, stabilizing your shields and blasting away at enemy fighters. Getting to do all of that in VR adds another thrill. There is pure satisfaction seeing your first foe evaporate into a cloud of sparks and shrapnel. It’s enough to make you whoop like Luke Skywalker gunning down pursuers from the turret of the Millennium Falcon.

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