The moment Franklin and Zoe unbox the chest of toys, they bear the familiar symptoms of possession and haunted objects. Unlike most horror movies to feature evil playthings, these toys look like things actual children would want to play with. As in, they’re not dingy, creepy things, but familiar retro toys of all variety. The assortment allows for creativity and range in scare methods, from NES style video games that mirror reality to action figures that spring to life.

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