Since its nascency, the tech world’s forays into virtual reality have provided novelty — a new media experience that, even in its simplest forms, captivated through uniqueness. Three-dimensional immersion bathed the user’s senses in the world or experience the VR creators intended … until reality crept, or occasionally slammed, back into the picture, with tangled wires, awkward interfaces and sheer spatial limitations shattering the illusion of even the most carefully crafted virtual worlds. It was a different gaming experience, but, compared to the sleek, complex, smooth-running HD games presented by Nintendo, Xbox and PlayStation, was it better? As soon as a player encountered any number of compromises or encumbrances, the answer was decidedly no.