Hyrule Warriors: Age of Calamity occasionally lets you take control of a Divine Beast. It’s a moment that should carry some weight for Zelda fans. The Beasts are colossal machines crucial to the events of The Legend of Zelda: Breath of the Wild, and while they’re cumbersome to control, the levels in which you play as them effectively communicate their destructive power. If you’ve played Breath of the Wild, these moments take on a portentous air; the power fantasy of using lasers, bursts of lightning, and volleys of magma to level mountains and rack up thousands of Bokoblin, Moblin, and Lizalfos kills is undercut when you remember how the people who’re using them can’t fully control them, and that these tools of destruction will turn on their masters when they’re needed most and destroy them.

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